Lezhin Comics design system

Lezhin Comics presents a dark, immersive canvas that keeps the spotlight firmly on cover art and episode thumbnails.

Primary
Typography
· Pretendard Variable
Radius

Use the Lezhin Comics DESIGN.md

Put the file at your project root and give your coding agent the first prompt.

Raw .md

Evidence snapshot

legacy snapshot
Claims grounded
0/126 · 0%
Sources
0 surfaces · 0 sources
UI font basis
frontmatter · low
Components
12 documented · 7 interactive

Needs work: token source unverified · verification v2 missing

Not backed by evidence

  • Component states are described in prose, not given per-state values

The motion values in this reference were not observed in a capture — and neither were anyone’s. No design system we checked publishes a duration or easing scale; Toss states outright that its component motion lives in the Figma UI Kit rather than in its documentation. Treat any exact curve here as a local default.

Design System
Lezhin logo

Lezhin

Lezhin Comics presents a dark, immersive canvas that keeps the spotlight firmly on cover art and episode thumbnails. The interface uses a deep near-black base (#111115) punctuated by a single vivid crimson (#eb0014) that signals every interactive action — from primary buttons to the switch-selected state and the badge on adult content. Grey neutrals (#e9e9ec border-muted through #09090b ink-black) form a tight tonal ladder, producing clean hierarchy without decorative flourish. Content grids are tight and image-led; typography is set in Pretendard for sharp legibility in Korean and Latin. The overall atmosphere is premium but unadorned — a platform confident that its 8,000+ titles speak louder than chrome.

04

Guidelines

Do and Don't guidelines parsed from DESIGN.md.

Do

  • Use #eb0014 exclusively for the single highest-priority CTA per screen
  • Apply Pretendard (or Noto Sans KR fallback) — never substitute decorative display fonts
  • Follow the exact button-height ladder: 28px (xs) / 40px (sm) / 48px (md) / 56px (lg)
  • Use the pill chip (border-radius: 999px) for filterable genre or tag selectors
  • Maintain 4px radius on cards and rectanglular buttons for the characteristic sharp-yet-soft look
  • Use the skeleton shimmer (lzSkeleton — 1.8s ease-in-out infinite) during async content loads
  • Reserve the AI gradient (#4CECBE → #00BFE2 → #007EE0) only for AI-feature UI accents

Don't

  • n't use red for destructive warnings — Lezhin's red is a brand/action signal, not a danger signal
  • n't mix primary and secondary CTAs at equal visual weight on the same card or row
  • n't apply border-radius larger than 12px on rectangular interactive components (chips and avatars are exempt)
  • n't place light-mode text (#111115) directly on the dark surface (#111115) — toggle to inverted tokens
  • n't hard-code pixel color values — always reference the semantic CSS variable so dark-mode tokens apply correctly
  • n't add decorative illustration or icon embellishments inside buttons

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